Hello
I wonder if there is a way not to include Environment Ambient light when exporting Mesh from 3Ds Max to OpenColada.

This happened not only in 3Ds Max but also in Modo. However, Maya did not include Environment Ambient light.

Can you tell me how to exclude Environment Ambient light when exporting a file from 3Ds Max or MODO?
I ask for your help.

OpenCOLLADA implements 3DS Max, so this is an OpenCOLLADA question: http://opencollada.com/

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