About the OpenXR category
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0
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1120
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March 17, 2019
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Get controller positions
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18
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225
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May 19, 2022
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Reading hand tracking's aim state v specification
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0
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40
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May 16, 2022
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Foveated rendering on Quest with OpenGL
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7
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203
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May 16, 2022
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Openxr handle interaction
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0
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68
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May 11, 2022
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Reseting view/origin for roomscale
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7
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141
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May 9, 2022
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Problems making Nreal glasses controller conformant to OpenXR
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0
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87
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May 5, 2022
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Building OpenXR-SDK with Visual Studio 2022 Community Edition
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2
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127
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May 4, 2022
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Haptic feedback is too strong (Unity OpenXR + Vive PRO series)
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0
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92
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May 4, 2022
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Recommendation for starting with OpenXR
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6
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187
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May 2, 2022
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Swapchain format sRGB/RGB (OpenGL + Quest)
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3
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151
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April 26, 2022
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OpenXR Loader: How to select runtime
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3
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202
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April 26, 2022
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Open XR support with Web XR application
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1
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113
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April 26, 2022
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Memory leak on close
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0
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118
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April 11, 2022
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Does OpenXR works for NVIDIA OptiX?
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6
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179
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April 9, 2022
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OpenXR detect HMD present
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2
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142
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April 8, 2022
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Access to raw/undistored image from headset camera
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7
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613
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April 6, 2022
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OpenXR Coordinate System Axis Directions
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3
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124
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April 6, 2022
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Open xr not working in WMR
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5
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192
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April 5, 2022
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Alignment of virtual environment to real environment
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4
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110
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April 5, 2022
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Display overlay without submitting frame possible?
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16
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243
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April 2, 2022
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Debugging/performance window on HoloLens2 application
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11
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238
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March 31, 2022
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Motion Canceling for 6DOF Motion Simulator
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0
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84
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March 30, 2022
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What does XR_ERROR_VALIDATION_FAILURE = -1 mean?
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3
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203
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March 30, 2022
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OpenXr : Make cube to not move
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3
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193
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March 30, 2022
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Using code generator from the OpenXR Source SDK
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1
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143
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March 30, 2022
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Blit from HMD framebuffer to small window on screen
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1
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157
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March 10, 2022
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What do I fill in as Swapchain format in OpenGL?
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3
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194
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March 5, 2022
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SIGSEGV when calling pfnCreateVulkanDeviceKHR
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3
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164
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March 3, 2022
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xrCreateSession returning XR_ERROR_RUNTIME_FAILURE for Windows Mixed Reality
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8
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502
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March 3, 2022
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