HTMLCanvasElement: webglcontextlost event
The webglcontextlost
event of the WebGL API is fired if the user agent detects that the drawing buffer associated with a WebGLRenderingContext
object has been lost.
This event does not bubble.
Syntax
Use the event name in methods like addEventListener()
, or set an event handler property.
addEventListener('webglcontextlost', (event) => {});
onwebglcontextlost = (event) => { };
Event type
A WebGLContextEvent
. Inherits from Event
.
Event properties
This interface inherits properties from its parent interface, Event
.
WebGLContextEvent.statusMessage
-
A read-only property containing additional information about the event.
Example
With the help of the WEBGL_lose_context
extension, you can simulate the webglcontextlost
event:
const canvas = document.getElementById('canvas');
const gl = canvas.getContext('webgl');
canvas.addEventListener('webglcontextlost', (event) => {
console.log(event);
});
gl.getExtension('WEBGL_lose_context').loseContext();
// "webglcontextlost" event is logged.
Specifications
Specification |
---|
WebGL Specification # 5.15.2 |
Browser compatibility
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