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Rive 1 Constraints#152

Hey it would be nice to have the Constraint Option from Rive 1 back again.
I did not see any open post about that.

2 years ago
1

Don’t worry, Rive 2 will have Constraints too.

2 years ago

Yep this is planned, with an improved UX!

2 years ago
Changed the status to
Planned
2 years ago
S

Any progress about it? :(

2 years ago

Not yet @Crom.778, we are currently focused on the features that are marked as “In Progress” in the roadmap. That said, you can help us prioritize this by sharing some more details about how you’re planning on using the constraints and getting others to upvote this!

2 years ago
1

Constraints are the key to dynamic animation and interactivity. How else can we have our characters aim, point and look at specific locations during run-time? I was sorry to see these disappear with the lastest release, but glad to hear they are on the roadmap as they are sorely missed!

2 years ago
3

we want Constraint

2 years ago

Really looking forward to this being implemented as currently, although the state machine looks awesome, it is not possible for us to transition to Rive 2 as our characters all utilise constraints

a year ago

Constraints are now available! https://help.rive.app/editor/constraints

a year ago
Changed the status to
Completed
a year ago