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A simple Scene editor for the Panda3D game engine
A simple, basic, lightweight, no-frills PBR render pipeline for Panda3D
Language server implementation for GLSL
A scene editor
A Panda3D utility to simplify setting up multi-pass rendering systems
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
A Python library for unit testing GLSL functions
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
Panda3D Python module for hybrid rendering
Blender addon for integrating Panda3D
Tool to validate glTF assets.
A glTF exporter for Blender
glTF – Runtime 3D Asset Delivery