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A simple Scene editor for the Panda3D game engine
A simple, basic, lightweight, no-frills PBR render pipeline for Panda3D
Language server implementation for GLSL
A Panda3D utility to simplify setting up multi-pass rendering systems
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
A Python library for unit testing GLSL functions
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU