This is my first post on the list and I am very appreciative to Kenneth Russel for pointing me to it.
I am the Director of Engineering at synthesis.is
, where we are building web-scale simulations/games that were developed within the school Elon Musk founded for his children and bringing those experiences to the world of 8-14 year olds with the mission of building the next generation of innovators, efficacious problem solvers, and collaborators.
While we are an engineering organization of highly experienced web developers capable of building out the experiences outside of the games, we find ourselves making simulations/games for the web where we lack the industry experience of games development. Our lack of experience and knowledge in game development tech, processes, best practices, etc leaves us with a really interesting opportunity for someone who is interested in leading the development of a kind of "game studio" within our engineering organization from the ground up.
Our current simulations span implementations from vanilla JS + polling APIs to PixieJS + WebSockets and we want to reach a level of sophistication where we're regularly producing simulations using 2D or 3D WebGL rendering + Websockets.