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Rabbid76
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three.js (WebGL) on Android: will I need to run a local webserver in my android application?

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Regis_AG
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three.js (WebGL) on Android: will I need to run a local webserver in my android application?

I am working on a WebGL app developed with three.js. When I test this app on my computer, I need to run a local server as mentioned here.

When I will run my three.js/WebGL app in a webview of my app, will I need to run a local webserver in my app? If yes, how to do that?

Thanks.