If you put some text on a pixi.js / WebGL canvas, and zoom on it, here is what happens : http://jsbin.com/qeqoneselelo/1/.
The result is bad : blurred / pixelized like if we were zooming on a bitmap.
Instead I would like to be able to zoom on this text, as if it was vector graphics (text actually is !), ie no blur at all, like here for example (you can zoom infinitely many times, no blur !) : http://s419743653.onlinehome.fr/things/test2.htm
How to do a proper zooming on text with pixi.js ? (or, if impossible with pixi.js, with another WebGL canvas javascript toolkit ?)
Here is the code I used (available only on http://jsbin.com/qeqoneselelo/1/) :
var text = new PIXI.Text("Hello World", {font:"50px Arial", fill:"black"});
var scrollArea = new PIXI.DisplayObjectContainer();
scrollArea.scale.x = 10;
scrollArea.scale.y = 10;
scrollArea.addChild(text);
stage.addChild(scrollArea);