Rebellion has just released the latest part in the Sniper Elite series, Sniper Elite 5. Powered by the Asura Engine, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Sniper Elite 5 PC Performance Analysis
Category Archives: PC Performance Analyses
Hitman 3 – Ray Tracing & DLSS Benchmarks & Comparison Screenshots
Yesterday, IO Interactive released the Ray Tracing patch for Hitman 3. This patch implemented ray-traced reflections and shadows, and added support for DLSS and AMD FSR 1.0. As such, we’ve decided to benchmark these new Ray Tracing effects. Continue reading Hitman 3 – Ray Tracing & DLSS Benchmarks & Comparison Screenshots
Chernobylite Ray Tracing Benchmarks & Comparison Screenshots
Last month, The Farm 51 released an Enhanced Edition for Chernobylite that added some Ray Tracing effects on PC. According to the developers, Chernobylite Enhanced Edition features ray-traced reflections and ray-traced lighting on PC. As such, we’ve decided to benchmark these Ray Tracing effects and compare the RT version with the non-RT version. Continue reading Chernobylite Ray Tracing Benchmarks & Comparison Screenshots
Ghostwire: Tokyo PC Performance Analysis
Bethesda has released the latest first-person action-adventure game from Tango Gameworks. Powered by Unreal Engine 4, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Ghostwire: Tokyo PC Performance Analysis
Tiny Tina’s Wonderlands PC Performance Analysis
2K Games has just released Tiny Tina’s Wonderlands on PC. Powered by Unreal Engine 4, it’s time now to benchmark this new game and see how it performs on the PC platform. Continue reading Tiny Tina’s Wonderlands PC Performance Analysis
Ghostwire: Tokyo – NVIDIA DLSS, AMD FSR & Ray Tracing Benchmarks
Bethesda has just released the new first-person action game from Tango Gameworks, Ghostwire: Tokyo. The game uses Unreal Engine 4 and supports NVIDIA DLSS and AMD FSR, as well as Ray Tracing. As such, and before publishing our PC Performance Analysis, we’ve decided to benchmark and compare these features. Continue reading Ghostwire: Tokyo – NVIDIA DLSS, AMD FSR & Ray Tracing Benchmarks
Stranger of Paradise Final Fantasy Origin PC Performance Analysis
Square Enix released last week its new Souls-like Final Fantasy spin-off, Stranger of Paradise Final Fantasy Origin. Developed by Team Ninja, the team behind the Nioh series, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Stranger of Paradise Final Fantasy Origin PC Performance Analysis
Syberia: The World Before PC Performance Analysis
Microids has just released the next part of its Syberia series, Syberia: The World Before. Powered by the Unity Engine, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Syberia: The World Before PC Performance Analysis
Shadow Warrior 3 PC Performance Analysis
Earlier this month, Devolver released the latest part in Flying Wild Hog’s Shadow Warrior series, Shadow Warrior 3. At launch, the game had major stuttering issues, which is why we’ve decided to slightly delay our analysis. Powered by Unreal Engine 4, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Shadow Warrior 3 PC Performance Analysis
GRID Legends PC Performance Analysis
Last month, Electronic Arts and Codemasters released the latest part in their GRID series, GRID Legends. Powered by the EGO Engine, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading GRID Legends PC Performance Analysis