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- 16:54, 31 March 2015 diff hist -842 Getting a WebGL Implementation Updated page to reflect current state of WebGL 1.0 and 2.0 implementations
- 17:19, 5 June 2013 diff hist +31 Getting a WebGL Implementation →Chrome / Chromium
- 17:17, 5 June 2013 diff hist +131 N Implementations/ChromeAndroid Created page with "== Availability == Supported as of Chrome 25 on Android 4.0 and up. Must be enabled via the "Enable WebGL" flag in chrome:\\flags."
- 17:14, 5 June 2013 diff hist -262 Implementations/Chrome →Reporting Bugs current
- 17:13, 5 June 2013 diff hist -68 Implementations/Chrome →Status
- 21:26, 7 December 2012 diff hist +11 Getting a WebGL Implementation
- 20:33, 7 December 2012 diff hist +99 Getting a WebGL Implementation Updated instructions for Safari. "defaults write" method no longer works.
- 18:44, 19 October 2012 diff hist +341 Demo Repository
- 23:22, 18 October 2012 diff hist -23 HandlingHighDPI Updated link to point to newer location
- 22:59, 18 October 2012 diff hist +58 Main Page
- 22:46, 18 October 2012 diff hist +265 HandlingHighDPI Added link to (upcoming) demo
- 22:27, 18 October 2012 diff hist -7 HandlingHighDPI
- 22:25, 18 October 2012 diff hist +2,708 N HandlingHighDPI Created page with "=Handling High DPI (Retina) displays in WebGL= There are an increasing number of devices on the market that have displays with very high pixel densities (DPI), such as the Ma..."
- 04:04, 10 August 2010 diff hist +217 User Contributions →Examples